The F'ing Sorcerers defeats The Forgotten Shadows 37-10 Reviewed by Baбaя (click name to read) Download the films from this match. Will has taken over TFS as their team leader and is forcing them to use his strats, kind of like that wasp that takes over a spider's mind and injects the spider with its eggs. He beats them daily and feeds them on bread and water, because that's the only way they'll ever learn.
Will has cast The Elfoid aside from his rightful place at the head of TFS and installed Erik the Impostor as his puppet captain. Teh 'Froid has plans of his own, however, and sabotages Erik's command at the first opportunity. Doug is torn between loyalties, but his honor will not allow him to disobey a direct order. He abandons Elfoid on the other side of the bridge. Oblivious to his betrayal and everything else around him, the young elf stumbles into an ambush! Surrounded on all sides and enraged by Doug's treachery, Elfoid strikes his final blow against Will and Erik's tyranny. Meanwhile, on the other side of the map, EW has decided that a narrow bridge guarded by warriors, archers, and a dwarf is an advantageous place to rush. A single autumn leaf floats by overhead, a gentle reminder that harvest time has come to Fosgarach.
Magical Trevor fails to get a single shot off before suiciding his dwarf, but Youngsy swoops in to mop up the remaining rushers. Trevor and Youngsy charge back across the bridge to mid and slay swarms of enemy warriors, but Ivaldi is finally taken down by Kug's snipers.
Down 4 to 3 and already into stoppage time, the situation looks hopeless for TFS... but wait, a surprise breakaway for Garner! A draw puts the game into overtime! Fos must be replayed!
Both teams use more or less the same strategy as in the first game. On the east side, Elfoid is prepared for Limp's rush and pushes him back into the corner. Limp spies a big pus left in his home base and decides to give his young rival a lesson in Myth combat.
Sadly the rest of TFS cannot coordinate their units as well as Teh 'Froid, and TFS end up maxing them.
Erik has left for work and Will is back in the driver's seat. He busts out the brilliant strategy of flag camping, making the other team “do all the work” of surrounding and killing them while TFS get to sit back and have their asses kicked. EW moves in to molest Youngsy, but unfortunately for him Youngsy is used to far worse from Will and slays all of EW's fetch. Will loses his trow in an assault on TFS' remaining fetch, and without their supporting pillar TFS crumble into a pile of broken dreams.
TFS send everything north save for a gholpack with pus, which Will takes south to hunt for TFS' peasants. Torn between herding TFS and managing the gholpack, Will loses most of the pack, but he still assassinates a couple peas to keep hope alive. Meanwhile, TFS carve a path through north for the peasants that survived the initial clash. Control over TFS now rests upon a razor, as the Elfoid knows that even a moderate success could shore up support for Will's sinking ship. In a fiendishly clever maneuver, he urges his teammates to carry on to the flag while his own peasants remain idle until the last possible moment. Capping off the coup d'etat, Elfoid borrows Youngsy's dwarf and “accidentally” blows up one of his three remaining peasants with a beautifully placed water shot on a chasing ghol.
Success! The rest of the match doesn't really matter because The Elfoid has finally wrested control from Will and Erik. TFS “power rushes west” with both locks and holds east and home, while TFS split their locks west and east and send a small force through TFS' empty mid. Predictably, TFS take TFS' west flag and TFS take all of TFS' flags.
Most Improved Player award goes to Youngsy for the beatdowns he handed out on Fos and Caer. Honorable mention goes to Elfoid for retaking his throne and suiciding his own warriors before Limp could boost his ratios. Also, joec wanted credit for pointing out Elf's self-satcheling on Fos. |