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This page lists all of the map and game combinations that will be played in the Myth World Cup 2001. During the Qualifying Round there will be three games per match. During the Double Elimination, matches in the Top Bracket consist of five games, whereas matches in the Bottom Bracket consist of three games. See the match settings section of this page or the Double Elimination rules for more information.

Match Settings
Unless otherwise specifically stated, game settings for MWC2K1 will be:
  • Game Title: should include 'MWC2K1' and the names of the two teams.
  • No Password.
  • Normal Difficulty.
  • Player Limit: 16.
  • Planning Time Enabled, 3:00
  • Unit Trading Enabled.
  • Server Observer: This is left to the discretion of the host. If the host is a neutral host (i.e. not playing in the game) and they do not turn on the Server Observer flag then they must remain silent about all matters related to the game. They may still talk about irregularities and problems (e.g. whether a game should be restarted), however.
  • Show Enemy On Map
  • No Veteran Units
  • Alliances Off (unless the game is an Allied game)
  • Teams Enabled
  • Max Teams: 2 (unless the game specifies 2v2 or 3v3, in which case 4 or 6 teams should be formed).
Games by Round Qualifying Round: Weeks 1-3
Map Game Time Scoring
The Desert Between Your Ears Stampede 14m 1 pt/3 pigs, +6 for win
If I Had a Trow... Territories 12m 2 pts/flag, +5 for win
Cracks in the Clouspine Flag Rally 12m 3 pts/flag, +5 for win
Double Elimination Round 1: Week 4
Map Game Time Scoring
Shuffle Off this Mortal Coil(Dark) Territories 12m 1 pt/flag, +6 for win
Drowned Empire Flag Rally 12m 4 pts/flag, +5 for win
Dead of Winter Captures 12m 2 pts/ball, +2 for win
Double Elimination Round 2: Week 5
Map Game Time Scoring
The Dark Canyon Captures 12m 1 pt/ball, +5 for win
The Barrens (Venice x2) LMOTH 10m 1 pt/10% remaining, +6 for win
The Calm Before the Storm Flag Rally 12m 2 pts/flag, +6 for win
Double Elimination Round 3: Week 6
Map Game Time Scoring
Caer Cadarn (Light) CTF 16m Refer to CTF scoring
Lichen Unto Death (Light) Flag Rally 12m 4 pts/flag, +5 for win
If I Had a Trow... (NUT) Assassin 12m 1 pt/target killed, +5 for win
Double Elimination Round 4: Week 7
Map Game Time Scoring
The Desert Between Your Ears Territories 12m 2 pts/flag, +5 for win
Barbarian Valley (Dark) LMOTH 10m 1 pt/10% remaining, +6 for win
Smells Like Blood in Here Flag Rally 14m 3 pts/flag, +5 for win
Double Elimination Round 5: Week 8
Map Game Time Scoring
Caer Cadarn (Trow) Territories 12m 2 pts/flag, +4 for win
Barbarian Valley (Light) Captures 14m 1 pt/ball, +6 for win
The Untamed Lands (2x2 ally) Flag Rally 10m 1 pt/flag, +5/+3/+1 for 1st/2nd/3rd
Double Elimination Round 6: Week 9
Map Game Time Scoring
Tamaerlin (Light) Captures 12m 2 pts/ball, +4 for win
Acts of Cruelty Flag Rally 12m 2 pts/flag, +6 for win
Creep on the Borderlands Territories 14m 2 pts/flag, +5 for win
Double Elimination Round 7: Week 10
Map Game Time Scoring
Keep Across the River (TFL-Light) CTF 16m Refer to CTF scoring
Clash in the Cloudspine Flag Rally 12m 3 pts/flag, +5 for win
Drowned Empire Territories 12m 1 pt/2 flags, +4 for win
The Grand Final Round: Week 11
Map Game Time Scoring
The Great Divide Territories 14m 1 pt/flag, +4 for win
The Calm Before the Storm Capture the Flag 16m Refer to CTF Scoring
Fosgarach Ruillick (Light) Flag Rally 12m 4 pts/flag, +5 for win
Keep Across the River (TFL Dark) Captures 14m 2 pt/ball, +5 for win