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Allied games are meant to add a twist to normal team play, and to test team
communication skills. A team will split up into either two or three sub-squads
(the number of teams will depend on the map in question; if the map has 4 start
locations, each team will split into two squads, for example), and when the
game commences, sub-squads of the same team will ally with one another for the
duration of the game. Allied squads do NOT need to worry about beating each
other, as scoring is cumulative. Allied squads need only beat their opponents'
squads.
Unless otherwise specifically stated, allied game settings for MWC2K1 will be:
- Game Title: should include 'MWC2K1' and the names of the two teams.
- No Password.
- Normal Difficulty.
- Player Limit: 16.
- Planning Time Enabled, 3:00
- Unit Trading Enabled.
- Server Observer: This is left to the discretion of the host. If the host
is a neutral host (i.e. not playing in the game) and they do not turn on the
Server Observer flag then they must remain silent about all matters related
to the game. They may still talk about irregularities and problems (e.g. whether
a game should be restarted), however.
- Show Enemy On Map (unless the game is Blind).
- No Veteran Units.
- Alliances On
- Teams Enabled.
- Max Teams: 4 or 6, depending on which map is being played. Consult the
Maps by Round page for a full games listing.
Flag Rally (8)
All allied games of Flag Rally on maps with 8 flags (e.g. The Untamed Lands)
will be scored as follows:
- Each team receives 1 point for each flag tagged by the end of the game.
- The team that wins the game according to the postgame stats receives 5 bonus
points. The team that finishes second according to the postgame stats will
receive 3 bonus points, and the team that finishes third will receive 1 bonus
point. If, according to postgame stats, two squads from different teams are
tied for first, second, or third,, whichever squad inflicted more damage will
be awarded the higher bonus. Ties between squads from the same team do not
matter.
- At the end of the game, scores for squads of the same team will be added
together to determine the scoring for that game. Hence, if Team 1 split
into Squad A and Squad B for the game, Squad A's score and Squad B's score
would be added together to determine the team's overall score. Squads will
only receive points for flags that their own squad tagged; therefore
is Squad A tags 6 flags and Squad B tags only 2, Squad B will only receive
two points. Further, if both squads tag all 8 flags, the team receives 16 points.
The maximum realistic difference possible in an allied 8-flag Flag Rally game is 15.
The average difference should be 6-10. |