Games Attended: | 1 |
Record (W/T/L): | 1/0/0 |
Games Captained: | 0 |
Record (W/T/L): | // |
Kills - Losses: | 2-4 |
Best Game: | 2-4 |
Damage / Game: | 30 |
Best Game: | 30 |
WightyScore: | 0.27 |
Bet Pool Accur: | 2.9 |
Bet Pool Total: | 51 |
Bet Pool Rank: | 68th |
Woot!Login: utmripshark9
Real Name: Daniel Lejeune
Location: Tennessee
Favorite Map: all of them
Favorite Game: Socom 2
Favorite Unit: Wight
Real Name: Daniel Lejeune
Location: Tennessee
Favorite Map: all of them
Favorite Game: Socom 2
Favorite Unit: Wight
None submitted.
From what I've seen he's decent enough.
Dark Sentry isn't a particularly powerful player. Has more basic myth sense than the genuine TFS players but isn't really as talented as most of the 2 ballers.
A high 1
A high 1
Dark Sentry is a player that shouldn't be captaining. He does not have multitasking ability whatsoever, nor does he have a fundamental understanding of the game. He can, however, micro a single unit fairly well, especially dwarves. As a result, he's better on light maps than on dark. He does know how to zig zag archers, but he's incapable of doing that and aiming the right units or staggering fire against opponents that move. To be used most effectively, he should be given small unit sets and clear instructions from a captain. He is not two ball material, though he has space to improve.